Weapon Master

This is small RPG made with Unreal Engine, featuring 10+ switchable weapons.

  • Each weapon has unique skill set. Weapon has it's own animation logic and completely independent from character logic.
  • Full locomotion animation. Dashing, Jumping, Sprinting, Flying.
  • Some skill has interaction with locomotion state, try swing a sword while in air or quickly hit while dashing.
  • Featuring hit react system. Player get stunned when hit. High impact skill knocks down enemy dramatically using ragdoll physics.

Deployed with Cloud Run
Made with Next.js, Three.js, TailwindCSS and some other tools